unreal.ScrollBox
¶
- class unreal.ScrollBox(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
PanelWidget
An arbitrary scrollable collection of widgets. Great for presenting 10-100 widgets in a list. Doesn’t support virtualization.
C++ Source:
Module: UMG
File: ScrollBox.h
Editor Properties: (see get_editor_property/set_editor_property)
accessible_behavior
(SlateAccessibleBehavior): [Read-Write] Accessible Behavior: Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.accessible_summary_behavior
(SlateAccessibleBehavior): [Read-Write] Accessible Summary Behavior: How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.accessible_summary_text
(Text): [Read-Write] Accessible Summary Text: When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.accessible_text
(Text): [Read-Write] Accessible Text: When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.allow_overscroll
(bool): [Read-Write] Allow Overscroll: Disable to stop scrollbars from activating inertial overscrollingallow_right_click_drag_scrolling
(bool): [Read-Write] Allow Right Click Drag Scrolling: Option to disable right-click-drag scrollingalways_show_scrollbar
(bool): [Read-Write] Always Show Scrollbaralways_show_scrollbar_track
(bool): [Read-Write] Always Show Scrollbar Trackanimate_wheel_scrolling
(bool): [Read-Write] Animate Wheel Scrolling: True to lerp smoothly when wheel scrolling along the scroll boxback_pad_scrolling
(bool): [Read-Write] Back Pad Scrolling: Whether to back pad this scroll box, allowing user to scroll backward until child contents are no longer visiblecan_children_be_accessible
(bool): [Read-Write] Can Children be Accessible: Whether or not children of this widget can appear as distinct accessible widgets.clipping
(WidgetClipping): [Read-Write] Clippingconsume_mouse_wheel
(ConsumeMouseWheel): [Read-Write] Consume Mouse Wheel: When mouse wheel events should be consumed.cursor
(MouseCursor): [Read-Write] Cursorflow_direction_preference
(FlowDirectionPreference): [Read-Write] Flow Direction Preferencefront_pad_scrolling
(bool): [Read-Write] Front Pad Scrolling: Whether to front pad this scroll box, allowing user to scroll forward until child contents are no longer visibleis_enabled
(bool): [Read-Write] Is Enabledis_volatile
(bool): [Read-Write] Is Volatile: If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.navigation
(WidgetNavigation): [Read-Write] Navigation: The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.navigation_destination
(DescendantScrollDestination): [Read-Write] Navigation Destination: Sets where to scroll a widget to when using explicit navigation or if ScrollWhenFocusChanges is enablednavigation_scroll_padding
(float): [Read-Write] Navigation Scroll Padding: The amount of padding to ensure exists between the item being navigated to, at the edge of the scrollbox. Use this if you want to ensure there’s a preview of the next item the user could scroll to.on_user_scrolled
(OnUserScrolledEvent): [Read-Write] On User Scrolled: Called when the scroll has changedorientation
(Orientation): [Read-Write] Orientation: The orientation of the scrolling and stacking in the box.override_accessible_defaults
(bool): [Read-Write] Override Accessible Defaults: Override all of the default accessibility behavior and text for this widget.override_cursor
(bool): [Read-Write] Override Cursorrender_opacity
(float): [Read-Write] Render Opacityrender_transform
(WidgetTransform): [Read-Write] Render Transformrender_transform_pivot
(Vector2D): [Read-Write] Render Transform Pivotscroll_bar_visibility
(SlateVisibility): [Read-Write] Scroll Bar Visibility: Visibilityscroll_when_focus_changes
(ScrollWhenFocusChanges): [Read-Write] Scroll when Focus Changes: Scroll behavior when user focus is given to a child widgetscrollbar_padding
(Margin): [Read-Write] Scrollbar Padding: The margin around the scrollbarscrollbar_thickness
(Vector2D): [Read-Write] Scrollbar Thickness: The thickness of the scrollbar thumbslot
(PanelSlot): [Read-Write] Slot: The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.tool_tip_text
(Text): [Read-Write] Tool Tip Texttool_tip_widget
(Widget): [Read-Only] Tool Tip Widgetvisibility
(SlateVisibility): [Read-Write] Visibilitywheel_scroll_multiplier
(float): [Read-Write] Wheel Scroll Multiplier: The multiplier to apply when wheel scrollingwidget_bar_style
(ScrollBarStyle): [Read-Write] Widget Bar Style: The bar stylewidget_style
(ScrollBoxStyle): [Read-Write] Widget Style: The style
- property allow_overscroll: bool¶
[Read-Only] Allow Overscroll: Disable to stop scrollbars from activating inertial overscrolling
- Type:
(bool)
- property allow_right_click_drag_scrolling: bool¶
[Read-Only] Allow Right Click Drag Scrolling: Option to disable right-click-drag scrolling
- Type:
(bool)
- property animate_wheel_scrolling: bool¶
[Read-Only] Animate Wheel Scrolling: True to lerp smoothly when wheel scrolling along the scroll box
- Type:
(bool)
- property back_pad_scrolling: bool¶
[Read-Only] Back Pad Scrolling: Whether to back pad this scroll box, allowing user to scroll backward until child contents are no longer visible
- Type:
(bool)
- property consume_mouse_wheel: ConsumeMouseWheel¶
[Read-Only] Consume Mouse Wheel: When mouse wheel events should be consumed.
- Type:
- end_inertial_scrolling() None ¶
Instantly stops any inertial scrolling that is currently in progress
- property front_pad_scrolling: bool¶
[Read-Only] Front Pad Scrolling: Whether to front pad this scroll box, allowing user to scroll forward until child contents are no longer visible
- Type:
(bool)
- get_scroll_offset_of_end() float ¶
Gets the scroll offset of the bottom of the ScrollBox in Slate Units.
- Return type:
[Read-Only] Navigation Destination: Sets where to scroll a widget to when using explicit navigation or if ScrollWhenFocusChanges is enabled
- Type:
[Read-Only] Navigation Scroll Padding: The amount of padding to ensure exists between the item being navigated to, at the edge of the scrollbox. Use this if you want to ensure there’s a preview of the next item the user could scroll to.
- Type:
(float)
- property on_user_scrolled: OnUserScrolledEvent¶
[Read-Write] On User Scrolled: Called when the scroll has changed
- Type:
- property orientation: Orientation¶
[Read-Only] Orientation: The orientation of the scrolling and stacking in the box.
- Type:
- property scroll_bar_visibility: SlateVisibility¶
[Read-Only] Scroll Bar Visibility: Visibility
- Type:
- property scroll_when_focus_changes: ScrollWhenFocusChanges¶
[Read-Only] Scroll when Focus Changes: Scroll behavior when user focus is given to a child widget
- Type:
- scroll_widget_into_view(widget_to_find, animate_scroll=True, scroll_destination=DescendantScrollDestination.INTO_VIEW, padding=0.000000) None ¶
Scrolls the ScrollBox to the widget during the next layout pass.
- Parameters:
widget_to_find (Widget) –
animate_scroll (bool) –
scroll_destination (DescendantScrollDestination) –
padding (float) –
- property scrollbar_padding: Margin¶
[Read-Only] Scrollbar Padding: The margin around the scrollbar
- Type:
(Margin)
- property scrollbar_thickness: Vector2D¶
[Read-Only] Scrollbar Thickness: The thickness of the scrollbar thumb
- Type:
(Vector2D)
- set_allow_overscroll(new_allow_overscroll) None ¶
Set Allow Overscroll
- Parameters:
new_allow_overscroll (bool) –
- set_always_show_scrollbar(new_always_show_scrollbar) None ¶
Set Always Show Scrollbar
- Parameters:
new_always_show_scrollbar (bool) –
- set_animate_wheel_scrolling(should_animate_wheel_scrolling) None ¶
Set Animate Wheel Scrolling
- Parameters:
should_animate_wheel_scrolling (bool) –
- set_consume_mouse_wheel(new_consume_mouse_wheel) None ¶
Set Consume Mouse Wheel
- Parameters:
new_consume_mouse_wheel (ConsumeMouseWheel) –
Set Navigation Destination
- Parameters:
new_navigation_destination (DescendantScrollDestination) –
- set_orientation(new_orientation) None ¶
Set Orientation
- Parameters:
new_orientation (Orientation) –
- set_scroll_bar_visibility(new_scroll_bar_visibility) None ¶
Set Scroll Bar Visibility
- Parameters:
new_scroll_bar_visibility (SlateVisibility) –
- set_scroll_offset(new_scroll_offset) None ¶
Updates the scroll offset of the scrollbox.
- Parameters:
new_scroll_offset (float) – is in Slate Units.
- set_scroll_when_focus_changes(new_scroll_when_focus_changes) None ¶
Set Scroll when Focus Changes
- Parameters:
new_scroll_when_focus_changes (ScrollWhenFocusChanges) –
- set_scrollbar_padding(new_scrollbar_padding) None ¶
Set Scrollbar Padding
- Parameters:
new_scrollbar_padding (Margin) –
- set_scrollbar_thickness(new_scrollbar_thickness) None ¶
Set Scrollbar Thickness
- Parameters:
new_scrollbar_thickness (Vector2D) –
- set_wheel_scroll_multiplier(new_wheel_scroll_multiplier) None ¶
Set Wheel Scroll Multiplier
- Parameters:
new_wheel_scroll_multiplier (float) –
- property wheel_scroll_multiplier: float¶
[Read-Only] Wheel Scroll Multiplier: The multiplier to apply when wheel scrolling
- Type:
(float)
- property widget_bar_style: ScrollBarStyle¶
[Read-Write] Widget Bar Style: The bar style
- Type:
- property widget_style: ScrollBoxStyle¶
[Read-Write] Widget Style: The style
- Type: