unreal.Slider
¶
- class unreal.Slider(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Widget
A simple widget that shows a sliding bar with a handle that allows you to control the value between 0..1.
No Children
C++ Source:
Module: UMG
File: Slider.h
Editor Properties: (see get_editor_property/set_editor_property)
accessible_behavior
(SlateAccessibleBehavior): [Read-Write] Accessible Behavior: Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.accessible_summary_behavior
(SlateAccessibleBehavior): [Read-Write] Accessible Summary Behavior: How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.accessible_summary_text
(Text): [Read-Write] Accessible Summary Text: When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.accessible_text
(Text): [Read-Write] Accessible Text: When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.can_children_be_accessible
(bool): [Read-Write] Can Children be Accessible: Whether or not children of this widget can appear as distinct accessible widgets.clipping
(WidgetClipping): [Read-Write] Clippingcursor
(MouseCursor): [Read-Write] Cursorflow_direction_preference
(FlowDirectionPreference): [Read-Write] Flow Direction Preferenceindent_handle
(bool): [Read-Write] Indent Handleis_enabled
(bool): [Read-Write] Is Enabledis_focusable
(bool): [Read-Write] Is Focusable: Should the slider be focusable?is_volatile
(bool): [Read-Write] Is Volatile: If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.locked
(bool): [Read-Write] Lockedmax_value
(float): [Read-Write] Max Valuemin_value
(float): [Read-Write] Min Valuemouse_uses_step
(bool): [Read-Write] Mouse Uses Step: Sets new value if mouse position is greater/less than half the step size.navigation
(WidgetNavigation): [Read-Write] Navigation: The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.on_controller_capture_begin
(OnControllerCaptureBeginEvent): [Read-Write] On Controller Capture Begin: Invoked when the controller capture begins.on_controller_capture_end
(OnControllerCaptureEndEvent): [Read-Write] On Controller Capture End: Invoked when the controller capture ends.on_mouse_capture_begin
(OnMouseCaptureBeginEvent): [Read-Write] On Mouse Capture Begin: Invoked when the mouse is pressed and a capture begins.on_mouse_capture_end
(OnMouseCaptureEndEvent): [Read-Write] On Mouse Capture End: Invoked when the mouse is released and a capture ends.on_value_changed
(OnFloatValueChangedEvent): [Read-Write] On Value Changed: Called when the value is changed by slider or typing.orientation
(Orientation): [Read-Write] Orientationoverride_accessible_defaults
(bool): [Read-Write] Override Accessible Defaults: Override all of the default accessibility behavior and text for this widget.override_cursor
(bool): [Read-Write] Override Cursorrender_opacity
(float): [Read-Write] Render Opacityrender_transform
(WidgetTransform): [Read-Write] Render Transformrender_transform_pivot
(Vector2D): [Read-Write] Render Transform Pivotrequires_controller_lock
(bool): [Read-Write] Requires Controller Lock: Sets whether we have to lock input to change the slider value.slider_bar_color
(LinearColor): [Read-Write] Slider Bar Colorslider_handle_color
(LinearColor): [Read-Write] Slider Handle Colorslot
(PanelSlot): [Read-Write] Slot: The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.step_size
(float): [Read-Write] Step Sizetool_tip_text
(Text): [Read-Write] Tool Tip Texttool_tip_widget
(Widget): [Read-Only] Tool Tip Widgetvalue
(float): [Read-Write] Valuevisibility
(SlateVisibility): [Read-Write] Visibilitywidget_style
(SliderStyle): [Read-Write] Widget Style
- property mouse_uses_step: bool¶
[Read-Only] Mouse Uses Step: Sets new value if mouse position is greater/less than half the step size.
- Type:
(bool)
- property on_controller_capture_begin: OnControllerCaptureBeginEvent¶
[Read-Write] On Controller Capture Begin: Invoked when the controller capture begins.
- Type:
- property on_controller_capture_end: OnControllerCaptureEndEvent¶
[Read-Write] On Controller Capture End: Invoked when the controller capture ends.
- Type:
- property on_mouse_capture_begin: OnMouseCaptureBeginEvent¶
[Read-Write] On Mouse Capture Begin: Invoked when the mouse is pressed and a capture begins.
- Type:
- property on_mouse_capture_end: OnMouseCaptureEndEvent¶
[Read-Write] On Mouse Capture End: Invoked when the mouse is released and a capture ends.
- Type:
- property on_value_changed: OnFloatValueChangedEvent¶
[Read-Write] On Value Changed: Called when the value is changed by slider or typing.
- Type:
- property orientation: Orientation¶
[Read-Write] Orientation
- Type:
- property requires_controller_lock: bool¶
[Read-Only] Requires Controller Lock: Sets whether we have to lock input to change the slider value.
- Type:
(bool)
- set_indent_handle(value) None ¶
Sets if the slidable area should be indented to fit the handle.
- Parameters:
value (bool) –
- set_slider_bar_color(value) None ¶
Sets the color of the slider bar.
- Parameters:
value (LinearColor) –
- set_slider_handle_color(value) None ¶
Sets the color of the handle bar
- Parameters:
value (LinearColor) –
- set_step_size(value) None ¶
Sets the amount to adjust the value by, when using a controller or keyboard.
- Parameters:
value (float) –
- property slider_bar_color: LinearColor¶
[Read-Write] Slider Bar Color
- Type:
- property slider_handle_color: LinearColor¶
[Read-Write] Slider Handle Color
- Type:
- property widget_style: SliderStyle¶
[Read-Write] Widget Style
- Type: