unreal.SmartObjectBehaviorDefinition
¶
- class unreal.SmartObjectBehaviorDefinition(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Abstract class that can be extended to bind a new type of behavior framework to the smart objects by defining the required definition.
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectDefinition.h