unreal.SoundControlBusMix
¶
- class unreal.SoundControlBusMix(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Sound Control Bus Mix
C++ Source:
Plugin: AudioModulation
Module: AudioModulation
File: SoundControlBusMix.h
Editor Properties: (see get_editor_property/set_editor_property)
mix_stages
(Array[SoundControlBusMixStage]): [Read-Write] Mix Stages: Array of stages controlled by mix.profile_index
(uint32): [Read-Write] Profile Index
- property mix_stages: Array[SoundControlBusMixStage]¶
[Read-Only] Mix Stages: Array of stages controlled by mix.
- Type: