unreal.SoundModulationParameterBipolar
¶
- class unreal.SoundModulationParameterBipolar(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
SoundModulationParameter
Modulation Parameter that scales normalized, unitless value to bipolar range. Mixes multiplicatively.
C++ Source:
Plugin: AudioModulation
Module: AudioModulation
File: SoundModulationParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(SoundModulationParameterSettings): [Read-Write] Settingsunit_range
(float): [Read-Write] Unit Range: Unit range of modulator. Range is only enforced at modulation destination.