unreal.TestTypedElementInterfaceA
¶
- class unreal.TestTypedElementInterfaceA(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Interface
Test Typed Element Interface A
C++ Source:
Module: TypedElementFramework
File: TypedElementFrameworkTests.h
- get_display_name(element_handle) Text ¶
Get Display Name
- Parameters:
element_handle (ScriptTypedElementHandle) –
- Return type: