unreal.TestTypedElementInterfaceA

class unreal.TestTypedElementInterfaceA(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Interface

Test Typed Element Interface A

C++ Source:

  • Module: TypedElementFramework

  • File: TypedElementFrameworkTests.h

get_display_name(element_handle) Text

Get Display Name

Parameters:

element_handle (ScriptTypedElementHandle) –

Return type:

Text

set_display_name(element_handle, new_name, notify=True) bool

Set Display Name

Parameters:
Return type:

bool