unreal.TickableConstraint

class unreal.TickableConstraint(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

UTickableConstraint Represents the basic interface of constraint within the constraints manager.

C++ Source:

  • Module: Constraints

  • File: ConstraintsManager.h

Editor Properties: (see get_editor_property/set_editor_property)

  • active (bool): [Read-Write] Active: todo: documentation.

property active: bool

[Read-Write] Active: todo: documentation.

Type:

(bool)