unreal.TickableConstraint
¶
- class unreal.TickableConstraint(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
UTickableConstraint Represents the basic interface of constraint within the constraints manager.
C++ Source:
Module: Constraints
File: ConstraintsManager.h
Editor Properties: (see get_editor_property/set_editor_property)
active
(bool): [Read-Write] Active: todo: documentation.