unreal.TypedElementObjectInterface
¶
- class unreal.TypedElementObjectInterface(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Interface
Typed Element Object Interface
C++ Source:
Module: TypedElementRuntime
File: TypedElementObjectInterface.h
- get_object(element_handle) Object ¶
Get the object instance that this handle represents, if any.
- Parameters:
element_handle (ScriptTypedElementHandle) –
- Return type:
- get_object_class(element_handle)¶
Gets the object instance’s class that the handle represents, if any.
- Parameters:
element_handle (ScriptTypedElementHandle) –
- Return type: