unreal.VideoCaptureProtocol
¶
- class unreal.VideoCaptureProtocol(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
FrameGrabberProtocol
Video Capture Protocol
C++ Source:
Module: MovieSceneCapture
File: VideoCaptureProtocol.h
Editor Properties: (see get_editor_property/set_editor_property)
compression_quality
(float): [Read-Write] Compression Qualityuse_compression
(bool): [Read-Write] Use Compression