unreal.WeightedBlendable

class unreal.WeightedBlendable(weight: float = 0.0, object: Object = Ellipsis)

Bases: StructBase

Weighted Blendable

C++ Source:

  • Module: Engine

  • File: Scene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • object (Object): [Read-Write] Object: should be of the IBlendableInterface* type but UProperties cannot express that

  • weight (float): [Read-Write] Weight: 0:no effect .. 1:full effect

property object: Object

[Read-Write] Object: should be of the IBlendableInterface* type but UProperties cannot express that

Type:

(Object)

property weight: float

[Read-Write] Weight: 0:no effect .. 1:full effect

Type:

(float)