unreal.NavAgentSelector
¶
- class unreal.NavAgentSelector¶
Bases:
StructBase
Nav Agent Selector
C++ Source:
Module: Engine
File: NavAgentSelector.h
Editor Properties: (see get_editor_property/set_editor_property)
supports_agent0
(bool): [Read-Write]supports_agent1
(bool): [Read-Write]supports_agent10
(bool): [Read-Write]supports_agent11
(bool): [Read-Write]supports_agent12
(bool): [Read-Write]supports_agent13
(bool): [Read-Write]supports_agent14
(bool): [Read-Write]supports_agent15
(bool): [Read-Write]supports_agent2
(bool): [Read-Write]supports_agent3
(bool): [Read-Write]supports_agent4
(bool): [Read-Write]supports_agent5
(bool): [Read-Write]supports_agent6
(bool): [Read-Write]supports_agent7
(bool): [Read-Write]supports_agent8
(bool): [Read-Write]supports_agent9
(bool): [Read-Write]