unreal.NearestNeighborNetworkLayer_Gemm_Prelu

class unreal.NearestNeighborNetworkLayer_Gemm_Prelu(outer: Object | None = None, name: Name | str = 'None')

Bases: NearestNeighborNetworkLayer

Gemm: GEneral Matrix Multiplication: Wx + b

C++ Source:

  • Plugin: NearestNeighborModel

  • Module: NearestNeighborModel

  • File: NearestNeighborOptimizedNetwork.h

Editor Properties: (see get_editor_property/set_editor_property)

  • num_inputs (int32): [Read-Write] The weight matrix number of inputs (rows).

  • num_outputs (int32): [Read-Write] The weight matrix number of outputs (columns).