unreal.OculusAudioMaterial
¶
- class unreal.OculusAudioMaterial¶
Bases:
EnumBase
EOculus Audio Material
C++ Source:
Plugin: OculusAudio
Module: OculusAudio
File: OculusAudioMaterialComponent.h
- ACOUSTICTILE: OculusAudioMaterial¶
0
- BRICK: OculusAudioMaterial¶
1
- BRICKPAINTED: OculusAudioMaterial¶
2
- CARPET: OculusAudioMaterial¶
3
- CARPETHEAVY: OculusAudioMaterial¶
4
- CARPETHEAVYPADDED: OculusAudioMaterial¶
5
- CERAMICTILE: OculusAudioMaterial¶
6
- CONCRETE: OculusAudioMaterial¶
7
- CONCRETEBLOCK: OculusAudioMaterial¶
9
- CONCRETEBLOCKPAINTED: OculusAudioMaterial¶
10
- CONCRETEROUGH: OculusAudioMaterial¶
8
- CURTAIN: OculusAudioMaterial¶
11
- FOLIAGE: OculusAudioMaterial¶
12
- GLASS: OculusAudioMaterial¶
13
- GLASSHEAVY: OculusAudioMaterial¶
14
- GRASS: OculusAudioMaterial¶
15
- GRAVEL: OculusAudioMaterial¶
16
- GYPSUMBOARD: OculusAudioMaterial¶
17
- NOMATERIAL: OculusAudioMaterial¶
255
- PLASTERONBRICK: OculusAudioMaterial¶
18
- PLASTERONCONCRETEBLOCK: OculusAudioMaterial¶
19
- SNOW: OculusAudioMaterial¶
22
- SOIL: OculusAudioMaterial¶
20
- SOUNDPROOF: OculusAudioMaterial¶
21
- STEEL: OculusAudioMaterial¶
23
- WATER: OculusAudioMaterial¶
24
- WOODFLOOR: OculusAudioMaterial¶
27
- WOODONCONCRETE: OculusAudioMaterial¶
28
- WOODTHICK: OculusAudioMaterial¶
26
- WOODTHIN: OculusAudioMaterial¶
25