unreal.OculusColorSpace

class unreal.OculusColorSpace

Bases: EnumBase

EOculus Color Space

C++ Source:

  • Plugin: OculusVR

  • Module: OculusHMD

  • File: OculusFunctionLibrary.h

ADOBE_RGB: OculusColorSpace

Similar to sRGB but with deeper greens using D65 white point

Type:

8

P3: OculusColorSpace

Similar to DCI-P3. See documentation for more details on P3

Type:

7

QUEST: OculusColorSpace

Oculus Quest’s native color space is slightly different than Rift CV1

Type:

6

REC_2020: OculusColorSpace

Preferred color space for standardized color across all Oculus HMDs with D65 white point

Type:

2

REC_709: OculusColorSpace

Rec. 709 is used on Oculus Go and shares the same primary color coordinates as sRGB

Type:

3

RIFT_CV1: OculusColorSpace

Oculus Rift CV1 uses a unique color space, see documentation for more info

Type:

4

RIFT_S: OculusColorSpace

Oculus Rift S uses a unique color space, see documentation for more info

Type:

5

UNKNOWN: OculusColorSpace

The default value from GetHmdColorSpace until SetClientColorDesc is called. Only valid on PC, and will be remapped to Quest on Mobile

Type:

0

UNMANAGED: OculusColorSpace

No color correction, not recommended for production use. See documentation for more info

Type:

1