unreal.OptimusNode_AnimAttributeDataInterface
¶
- class unreal.OptimusNode_AnimAttributeDataInterface(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
OptimusNode_DataInterface
Optimus Node Anim Attribute Data Interface
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusNode_AnimAttributeDataInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
data_interface_data
(OptimusComputeDataInterface): [Read-Only] Editable copy of the DataInterface for storing properties that will customize behavior on on the data interface.