unreal.PCGAttributePropertySelectorBlueprintHelpers

class unreal.PCGAttributePropertySelectorBlueprintHelpers(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Helper class to allow the BP to call the custom setters and getters on FPCGAttributePropertySelector.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGAttributePropertySelector.h

classmethod get_name(selector) Name

Get Name

Parameters:

selector (PCGAttributePropertySelector) –

Return type:

Name

classmethod set_attribute_name(selector, attribute_name) PCGAttributePropertySelector or None

Set Attribute Name

Parameters:
Returns:

selector (PCGAttributePropertySelector):

Return type:

PCGAttributePropertySelector or None

classmethod set_point_property(selector, point_property) PCGAttributePropertySelector or None

Set Point Property

Parameters:
Returns:

selector (PCGAttributePropertySelector):

Return type:

PCGAttributePropertySelector or None