unreal.PCGDataFunctionLibrary

class unreal.PCGDataFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

PCGData Function Library

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGData.h

classmethod get_all_settings(collection) Array[PCGTaggedData]

Get All Settings

Parameters:

collection (PCGDataCollection) –

Return type:

Array[PCGTaggedData]

classmethod get_inputs(collection) Array[PCGTaggedData]

Blueprint methods to support interaction with FPCGDataCollection

Parameters:

collection (PCGDataCollection) –

Return type:

Array[PCGTaggedData]

classmethod get_inputs_by_pin(collection, pin_label) Array[PCGTaggedData]

Get Inputs by Pin

Parameters:
Return type:

Array[PCGTaggedData]

classmethod get_params(collection) Array[PCGTaggedData]

Get Params

Parameters:

collection (PCGDataCollection) –

Return type:

Array[PCGTaggedData]

classmethod get_params_by_pin(collection, pin_label) Array[PCGTaggedData]

Get Params by Pin

Parameters:
Return type:

Array[PCGTaggedData]

classmethod get_tagged_inputs(collection, tag) Array[PCGTaggedData]

Get Tagged Inputs

Parameters:
Return type:

Array[PCGTaggedData]

classmethod get_tagged_params(collection, tag) Array[PCGTaggedData]

Get Tagged Params

Parameters:
Return type:

Array[PCGTaggedData]