unreal.PCGManagedISMComponent

class unreal.PCGManagedISMComponent(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGManagedComponent

PCGManaged ISMComponent

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGManagedResource.h

Editor Properties: (see get_editor_property/set_editor_property)

  • crc (PCGCrc): [Read-Only]

  • generated_component (ActorComponent): [Read-Write]

  • is_marked_unused (bool): [Read-Only]