unreal.PCGSplineProjectionData
¶
- class unreal.PCGSplineProjectionData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGProjectionData
The projection of a spline onto a surface.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSplineData.h
Editor Properties: (see get_editor_property/set_editor_property)
keep_zero_density_points
(bool): [Read-Write]metadata
(PCGMetadata): [Read-Only] Not accessible through blueprint to make sure the constness is preservedprojected_position
(InterpCurveVector2D): [Read-Write]projection_params
(PCGProjectionParams): [Read-Only]source
(PCGSpatialData): [Read-Only]target
(PCGSpatialData): [Read-Only]target_actor
(Actor): [Read-Write]
- property projected_position: InterpCurveVector2D¶
[Read-Write]
- Type: