unreal.RetargetChainSettings

class unreal.RetargetChainSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Retarget Chain Settings

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRetargeter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (TargetChainSettings): [Read-Write] The settings used to control the motion on this target chain.

  • source_chain (Name): [Read-Only] The chain on the Source IK Rig asset to copy animation FROM.

  • target_chain (Name): [Read-Only] The chain on the Target IK Rig asset to copy animation TO.

property settings: TargetChainSettings

[Read-Write] The settings used to control the motion on this target chain.

Type:

(TargetChainSettings)

property source_chain: Name

[Read-Only] The chain on the Source IK Rig asset to copy animation FROM.

Type:

(Name)

property target_chain: Name

[Read-Only] The chain on the Target IK Rig asset to copy animation TO.

Type:

(Name)