unreal.RigUnit_AnimNextInterface_Float

class unreal.RigUnit_AnimNextInterface_Float(anim_next_interface: AnimNextInterface = Ellipsis, parameters: None = [], result: float = 0.0)

Bases: RigUnit_AnimNextInterface

Unit for getting a float via an anim interface

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNextInterfaceGraph

  • File: RigUnit_AnimNextInterfaceParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_next_interface (AnimNextInterface): [Read-Write]

  • parameters (Array[AnimNextInterfaceParameter_AnimNextInterface]): [Read-Write]

  • result (float): [Read-Write]

property parameters: None

[Read-Write]

Type:

(Array[AnimNextInterfaceParameter_AnimNextInterface])

property result: float

[Read-Only]

Type:

(float)