unreal.RigUnit_AnimNextInterface_SequencePlayer

class unreal.RigUnit_AnimNextInterface_SequencePlayer(parameters: AnimSequenceParameters = [], sequence: AnimNextInterface = Ellipsis, result: AnimNextInterfaceExecuteContext = [])

Bases: RigUnit_AnimNextInterfaceBase

Unit for getting a pose via an anim interface

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNextInterfaceGraph

  • File: RigUnit_AnimNextInterfaceParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • parameters (AnimSequenceParameters): [Read-Write]

  • result (AnimNextInterfaceExecuteContext): [Read-Write]

  • sequence (AnimNextInterface): [Read-Write]

property parameters: AnimSequenceParameters

[Read-Write]

Type:

(AnimSequenceParameters)

property result: AnimNextInterfaceExecuteContext

[Read-Only]

Type:

(AnimNextInterfaceExecuteContext)

property sequence: AnimNextInterface

[Read-Write]

Type:

(AnimNextInterface)