unreal.RigVMLibraryNode
¶
- class unreal.RigVMLibraryNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
RigVMTemplateNode
The Library Node represents a function invocation of a function specified somewhere else. The function can be expressed as a sub-graph (RigVMGroupNode) or as a referenced function (RigVMFunctionNode).
C++ Source:
Module: RigVMDeveloper
File: RigVMLibraryNode.h
- get_contained_graph() RigVMGraph ¶
Get Contained Graph
- Return type:
- get_library() RigVMFunctionLibrary ¶
Get Library
- Return type: