unreal.ChaosVDManifoldPoint

class unreal.ChaosVDManifoldPoint

Bases: StructBase

Chaos VDManifold Point

C++ Source:

  • Module: ChaosVDRuntime

  • File: ChaosVDCollisionDataWrappers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • contact_point (ChaosVDContactPoint): [Read-Write]

  • disabled (bool): [Read-Write]

  • has_static_friction_anchor (bool): [Read-Write]

  • initial_shape_contact_points (Array[Vector]): [Read-Write]

  • inside_static_friction_cone (bool): [Read-Write]

  • is_valid (bool): [Read-Write]

  • net_impulse (Vector): [Read-Write]

  • net_push_out (Vector): [Read-Write]

  • shape_anchor_points (Array[Vector]): [Read-Write]

  • shape_contact_points (Array[Vector]): [Read-Write]

  • target_phi (float): [Read-Write]

  • was_replaced (bool): [Read-Write]

  • was_restored (bool): [Read-Write]