unreal.ChaosVDFRigidParticleControlFlags

class unreal.ChaosVDFRigidParticleControlFlags

Bases: ChaosVDParticleDataBase

Chaos VDFRigid Particle Control Flags

C++ Source:

  • Module: ChaosVDRuntime

  • File: ChaosVDParticleDataWrapper.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ccd_enabled (bool): [Read-Write]

  • gravity_enabled (bool): [Read-Write]

  • gravity_group_index (int32): [Read-Write]

  • inertia_conditioning_enabled (bool): [Read-Write]

  • max_depenetration_velocity_override_enabled (bool): [Read-Write]

  • one_way_interaction_enabled (bool): [Read-Write]