unreal.MovieGraphImageSequenceOutputNode
¶
- class unreal.MovieGraphImageSequenceOutputNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieGraphFileOutputNode
The UMovieGraphImageSequenceOutputNode node is the base class for all image sequence outputs, such as a series of jpeg, png, bmp, or .exr images. Create an instance of the appropriate class (such as UMovieGraphImageSequenceOutputNode_JPG) instead of this abstract base class.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphImageSequenceOutputNode.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamic_properties
(InstancedPropertyBag): [Read-Write] Properties which can be dynamically declared on the node (vs. native properties which are always present).