unreal.MoviePipelineMaterialModifier
¶
- class unreal.MoviePipelineMaterialModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MoviePipelineCollectionModifier
Modifies actor materials.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineRenderLayerSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
material_to_apply
(MaterialInterface): [Read-Write]
- property material_to_apply: MaterialInterface¶
[Read-Write]
- Type:
- set_material(material) None ¶
Set Material
- Parameters:
material (MaterialInterface) –