unreal.MoviePipelineRenderLayer
¶
- class unreal.MoviePipelineRenderLayer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Provides a means of assembling modifiers together to generate a desired view of a scene.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineRenderLayerSubsystem.h
- add_modifier(modifier) None ¶
Add Modifier
- Parameters:
modifier (MoviePipelineCollectionModifier) –
- get_collection_by_name(name) MoviePipelineCollection ¶
Get Collection by Name
- Parameters:
name (str) –
- Return type:
- get_modifiers() Array[MoviePipelineCollectionModifier] ¶
Get Modifiers
- Return type:
- remove_modifier(modifier) None ¶
Remove Modifier
- Parameters:
modifier (MoviePipelineCollectionModifier) –