unreal.MoviePipelineVisibilityModifier
¶
- class unreal.MoviePipelineVisibilityModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MoviePipelineCollectionModifier
Modifies actor visibility.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineRenderLayerSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
is_hidden
(bool): [Read-Write]
Is Hidden
- Return type:
Set Hidden
- Parameters:
is_hidden (bool) –