unreal.BlueprintCompileMode
¶
- class unreal.BlueprintCompileMode¶
Bases:
EnumBase
Compile modes.
C++ Source:
Module: Engine
File: Blueprint.h
- DEFAULT: BlueprintCompileMode¶
Use the default setting.
- Type:
0
- DEVELOPMENT: BlueprintCompileMode¶
Always compile in development mode (even when cooking).
- Type:
1
- FINAL_RELEASE: BlueprintCompileMode¶
Always compile in final release mode.
- Type:
2