unreal.BlueprintPropertyType
¶
- class unreal.BlueprintPropertyType¶
Bases:
EnumBase
Copied from EPropertyType
C++ Source:
Plugin: LevelSnapshots
Module: LevelSnapshotFilters
File: PropertyTypeFilter.h
- ARRAY: BlueprintPropertyType¶
14
- BOOL: BlueprintPropertyType¶
3
- BYTE: BlueprintPropertyType¶
CPT_NONE
- Type:
0
- DOUBLE: BlueprintPropertyType¶
13
- FLOAT: BlueprintPropertyType¶
CPT_Bool8 = 10, Unsupported by Blueprints CPT_Bool16 = 11, Unsupported by Blueprints CPT_Bool32 = 12, Unsupported by Blueprints CPT_Bool64 = 13, Unsupported by Blueprints
- Type:
4
- INT: BlueprintPropertyType¶
CPT_UInt16 = 2, Unsupported by Blueprints CPT_UInt32 = 3, Unsupported by Blueprints CPT_UInt64 = 4, Unsupported by Blueprints CPT_Int8 = 5, Unsupported by Blueprints CPT_Int16 = 6, Unsupported by Blueprints
- Type:
1
- INT64: BlueprintPropertyType¶
2
- INTERFACE: BlueprintPropertyType¶
CPT_Delegate = 17, Not useful for level snapshots
- Type:
7
- MAP: BlueprintPropertyType¶
15
- NAME: BlueprintPropertyType¶
6
- OBJECT_REFERENCE: BlueprintPropertyType¶
5
- SET: BlueprintPropertyType¶
16
- SOFT_OBJECT_REFERENCE: BlueprintPropertyType¶
CPT_LazyObjectReference = 27, No idea what this is; probably not useful for Blueprints
- Type:
12
- STRING: BlueprintPropertyType¶
CPT_Unused_Index_21 = 21, CPT_Unused_Index_22 = 22,
- Type:
9
- STRUCT: BlueprintPropertyType¶
CPT_Unused_Index_19 = 19,
- Type:
8
- TEXT: BlueprintPropertyType¶
10
- WEAK_OBJECT_REFERENCE: BlueprintPropertyType¶
CPT_MulticastDelegate = 25, Not useful for level snapshots
- Type:
11