unreal.DMMaterialStageSource
¶
- class unreal.DMMaterialStageSource(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialComponent
A node which produces an output.
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMaterialStageSource.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty
(bool): [Read-Only]component_state
(DMComponentLifetimeState): [Read-Only]editable_properties
(Array[Name]): [Read-Only]output_connectors
(Array[DMMaterialStageConnector]): [Read-Only]preview_material
(Material): [Read-Only]
- get_output_connectors() Array[DMMaterialStageConnector] ¶
Get Output Connectors
- Return type:
- get_stage() DMMaterialStage ¶
Get Stage
- Return type:
- get_stage_description() Text ¶
Returns a description of the stage for which this is the source.
- Return type: