unreal.MultiUserChangeClientAuthorityResponse
¶
- class unreal.MultiUserChangeClientAuthorityResponse(error_code: MultiUserChangeAuthorityOperationResult = Ellipsis, rejected_objects: None = [])¶
Bases:
StructBase
Multi User Change Client Authority Response
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: ChangeClientBlueprintParams.h
Editor Properties: (see get_editor_property/set_editor_property)
error_code
(MultiUserChangeAuthorityOperationResult): [Read-Write] The error code of changing authority. Fails if StreamChangeResult fails.rejected_objects
(Set[SoftObjectPath]): [Read-Write] Objects the client did not get authority over.
- property error_code: MultiUserChangeAuthorityOperationResult¶
[Read-Only] The error code of changing authority. Fails if StreamChangeResult fails.