unreal.PCGPartitionActorRecord
¶
- class unreal.PCGPartitionActorRecord¶
Bases:
StructBase
This record uniquely identifies a partition actor.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGWorldActor.h
Editor Properties: (see get_editor_property/set_editor_property)
grid_coords
(IntVector): [Read-Only] The specific grid cell this actor lives in.grid_guid
(Guid): [Read-Only] Unique ID for the grid this actor belongs to.grid_size
(uint32): [Read-Only] The grid size this actor lives on.