unreal.RigVMDispatchNode
¶
- class unreal.RigVMDispatchNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
RigVMTemplateNode
The Struct Node represents a Function Invocation of a RIGVM_METHOD declared on a USTRUCT. Struct Nodes have input / output pins for all struct UPROPERTY members.
C++ Source:
Plugin: RigVM
Module: RigVMDeveloper
File: RigVMDispatchNode.h