unreal.RigVMEditorMenuContext
¶
- class unreal.RigVMEditorMenuContext(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Rig VMEditor Menu Context
C++ Source:
Plugin: RigVM
Module: RigVMEditor
File: RigVMEditorMenuContext.h
- get_graph_menu_context() → RigVMEditorGraphMenuContext¶
Returns context for graph node context menu
- Return type:
- get_rig_vm_blueprint() → RigVMBlueprint¶
Get the rigvm blueprint that we are editing
- Return type: