unreal.AnimDetailProxyLocation
¶
- class unreal.AnimDetailProxyLocation(lx: float = 0.0, ly: float = 0.0, lz: float = 0.0)¶
Bases:
StructBase
Anim Detail Proxy Location
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: AnimDetailsProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
lx
(double): [Read-Write]ly
(double): [Read-Write]lz
(double): [Read-Write]