unreal.AnimDetailProxyRotation

class unreal.AnimDetailProxyRotation(rx: float = 0.0, ry: float = 0.0, rz: float = 0.0)

Bases: StructBase

Anim Detail Proxy Rotation

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: AnimDetailsProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • rx (double): [Read-Write]

  • ry (double): [Read-Write]

  • rz (double): [Read-Write]

property rx: float

[Read-Write]

Type:

(double)

property ry: float

[Read-Write]

Type:

(double)

property rz: float

[Read-Write]

Type:

(double)