unreal.AnimNextRigVMAsset
¶
- class unreal.AnimNextRigVMAsset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
RigVMHost
Base class for all AnimNext assets that can host RigVM logic
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: AnimNextRigVMAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_user_data
(Array[AssetUserData]): [Read-Write] Array of user data stored with the assetasset_user_data_editor_only
(Array[AssetUserData]): [Read-Write] Array of user data stored with the asseteditor_data
(Object): [Read-Only]
- find_entry(name) AnimNextRigVMAssetEntry ¶
Find Entry
- Parameters:
name (Name) –
- Return type: