unreal.AvaBaseModifier
¶
- class unreal.AvaBaseModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ActorModifierCoreBase
This is the base class for all Motion Design modifiers
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaBaseModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
modifier_enabled
(bool): [Read-Write] Is the modifier enabled or disabled