unreal.AvaBaseModifier

class unreal.AvaBaseModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: ActorModifierCoreBase

This is the base class for all Motion Design modifiers

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheModifiers

  • File: AvaBaseModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • modifier_enabled (bool): [Read-Write] Is the modifier enabled or disabled