unreal.AvaLevelViewportSafeFrame
¶
- class unreal.AvaLevelViewportSafeFrame(screen_percentage: float = 0.0, color: LinearColor = Ellipsis, thickness: float = 0.0)¶
Bases:
StructBase
Ava Level Viewport Safe Frame
C++ Source:
Plugin: Avalanche
Module: AvalancheViewport
File: AvaViewportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
color
(LinearColor): [Read-Write]screen_percentage
(float): [Read-Write] Distance from the center of the screen to the edge in percent.thickness
(float): [Read-Write]
- property color: LinearColor¶
[Read-Write]
- Type: