unreal.AvaLinearGradientSettings

class unreal.AvaLinearGradientSettings(direction: AvaGradientDirection = 0, color_a: LinearColor = Ellipsis, color_b: LinearColor = Ellipsis, smoothness: float = 0.0, offset: float = 0.0, rotation: float = 0.0)

Bases: StructBase

Ava Linear Gradient Settings

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheText

  • File: AvaTextDefs.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color_a (LinearColor): [Read-Write]

  • color_b (LinearColor): [Read-Write]

  • direction (AvaGradientDirection): [Read-Write]

  • offset (float): [Read-Write]

  • rotation (float): [Read-Write]

  • smoothness (float): [Read-Write]

property color_a: LinearColor

[Read-Write]

Type:

(LinearColor)

property color_b: LinearColor

[Read-Write]

Type:

(LinearColor)

property direction: AvaGradientDirection

[Read-Write]

Type:

(AvaGradientDirection)

property offset: float

[Read-Write]

Type:

(float)

property rotation: float

[Read-Write]

Type:

(float)

property smoothness: float

[Read-Write]

Type:

(float)