unreal.AvaSequenceDirector

class unreal.AvaSequenceDirector(outer: Object | None = None, name: Name | str = 'None')

Bases: LevelSequenceDirector

Ava Sequence Director

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheSequence

  • File: AvaSequenceDirector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • player (LevelSequencePlayer): [Read-Write] Pointer to the player that’s playing back this director’s sequence. Only valid in game or in PIE/Simulate.

get_playback_object() AvaSequencePlaybackObject

Get Playback Object

Return type:

AvaSequencePlaybackObject

play_scheduled_sequences() None

Play Scheduled Sequences

play_sequences_by_label(sequence_label, play_settings) None

Play Sequences by Label

Parameters: