unreal.AvaShapeRoundedCornerSettings

class unreal.AvaShapeRoundedCornerSettings(bevel_size: float = 0.0, bevel_subdivisions: int = 0)

Bases: StructBase

Ava Shape Rounded Corner Settings

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheShapes

  • File: AvaShapeIrregularPolygonDynMesh.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bevel_size (float): [Read-Write]

  • bevel_subdivisions (uint8): [Read-Write]

property bevel_size: float

[Read-Write]

Type:

(float)

property bevel_subdivisions: int

[Read-Write]

Type:

(uint8)