unreal.AvaTag
¶
- class unreal.AvaTag¶
Bases:
StructBase
Struct for a Tag NOTE: Do not use as storage type. Prefer using FAvaTagHandle to then retrieve the FAvaTag it references
C++ Source:
Plugin: Avalanche
Module: AvalancheTag
File: AvaTag.h
Editor Properties: (see get_editor_property/set_editor_property)
tag_name
(Name): [Read-Write]