unreal.AvaTag

class unreal.AvaTag

Bases: StructBase

Struct for a Tag NOTE: Do not use as storage type. Prefer using FAvaTagHandle to then retrieve the FAvaTag it references

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheTag

  • File: AvaTag.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tag_name (Name): [Read-Write]