unreal.CEClonerLineLayout
¶
- class unreal.CEClonerLineLayout(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEClonerLayoutBase
CECloner Line Layout
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerLineLayout.h
Editor Properties: (see get_editor_property/set_editor_property)
axis
(CEClonerAxis): [Read-Write]count
(int32): [Read-Write]direction
(Vector): [Read-Write]rotation
(Rotator): [Read-Write]spacing
(float): [Read-Write]
- property axis: CEClonerAxis¶
[Read-Write]
- Type:
- get_axis() CEClonerAxis ¶
Get Axis
- Return type:
- get_count() int32 ¶
Get Count
- Return type:
int32
- set_axis(axis) None ¶
Set Axis
- Parameters:
axis (CEClonerAxis) –