unreal.ConstraintRanges
¶
- class unreal.ConstraintRanges¶
Bases:
StructBase
Constraint Ranges
C++ Source:
Plugin: Mutable
Module: CustomizableObjectPopulation
File: CustomizableObjectPopulationConstraint.h
Editor Properties: (see get_editor_property/set_editor_property)
maximum_value
(float): [Read-Write] Maximum value defining this range. Can’t be lower than the minimumminimum_value
(float): [Read-Write] Minimum value defining this range. Can’t be higher than the maximumrange_weight
(int32): [Read-Write] How often this range will be used among the ranges defined by this constraint