unreal.DMMaterialPropertyRefraction
¶
- class unreal.DMMaterialPropertyRefraction(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialProperty
DMMaterial Property Refraction
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMPRefraction.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty
(bool): [Read-Only]component_state
(DMComponentLifetimeState): [Read-Only]editable_properties
(Array[Name]): [Read-Only]input_connection_map
(DMMaterialStageConnection): [Read-Only]input_connector_type
(DMValueType): [Read-Only]material_property
(DMMaterialPropertyType): [Read-Only]output_processor
(MaterialFunctionInterface): [Read-Only]