unreal.DMMaterialStageInput

class unreal.DMMaterialStageInput(outer: Object | None = None, name: Name | str = 'None')

Bases: DMMaterialStageSource

A node which produces an output (e.g. Texture coordinate.)

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterialEditor

  • File: DMMaterialStageInput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • component_dirty (bool): [Read-Only]

  • component_state (DMComponentLifetimeState): [Read-Only]

  • editable_properties (Array[Name]): [Read-Only]

  • output_connectors (Array[DMMaterialStageConnector]): [Read-Only]

  • preview_material (Material): [Read-Only]