unreal.DMMaterialStageSource

class unreal.DMMaterialStageSource(outer: Object | None = None, name: Name | str = 'None')

Bases: DMMaterialComponent

A node which produces an output.

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterialEditor

  • File: DMMaterialStageSource.h

Editor Properties: (see get_editor_property/set_editor_property)

  • component_dirty (bool): [Read-Only]

  • component_state (DMComponentLifetimeState): [Read-Only]

  • editable_properties (Array[Name]): [Read-Only]

  • output_connectors (Array[DMMaterialStageConnector]): [Read-Only]

  • preview_material (Material): [Read-Only]

get_output_connectors() Array[DMMaterialStageConnector]

Get Output Connectors

Return type:

Array[DMMaterialStageConnector]

get_preview_material() Material

Get Preview Material

Return type:

Material

get_stage() DMMaterialStage

Get Stage

Return type:

DMMaterialStage

get_stage_description() Text

Returns a description of the stage for which this is the source.

Return type:

Text

property output_connectors: None

[Read-Only]

Type:

(Array[DMMaterialStageConnector])

property preview_material: Material

[Read-Only]

Type:

(Material)